Skip to content
The Indie Accord Logo
  • About
  • Media
  • Games
    • Monster Path
    • Run Run Don’t Die!
    • Fruit Factory
    • JAODS
    • Elette Fragments
    • Ambuuu Arcade
    • bs2
    • Elette
    • Iktsua
    • Bloom
  • Labs
    • Uptime
  • Spectral Saga Wiki
  • The Indie Discord
Previous Next

How I Used Unity Scriptable Objects to Create New Biomes

By The Indie Accord|2021-09-09T13:42:15-04:00August 17th, 2021|Developer's Update, Monster Path|0 Comments

Share This Story, Choose Your Platform!

FacebookTwitterRedditLinkedInWhatsAppTumblrPinterestVkEmail

About the Author: The Indie Accord

Related Posts

Completely Changing the Art Style When the Game is Almost Finished

Completely Changing the Art Style When the Game is Almost Finished

This Is What Three Months of Game Development Looks Like

This Is What Three Months of Game Development Looks Like

What Kind of Battle System is Best? Indie Roguelike Devlog

What Kind of Battle System is Best? Indie Roguelike Devlog

The Rise of Turrat!

The Rise of Turrat!

Using Procedural Generation to Create Interesting Gameplay

Using Procedural Generation to Create Interesting Gameplay

  • Wondering how we implemented the awesome dynamic score in our game #MonsterPath? Check out this YouTube short for t… twitter.com/i/web/status/1…

    2 months ago
Copyright 2023 The Indie Accord | All Rights Reserved
FacebookInstagramTwitterYouTubeLinkedInEmail
Page load link
Go to Top